SHOW CASE

Nine Routes To Consider When Launching Your Career As A Director


Before you decide which route to take, research the careers of directors you admire and see if you can see which route they followed.
Remember that there is no such thing as a route - only a route that is good for you: one that allows you to maximise you abilities and talent.


1. Studio/Guild Route

After securing the necessary minimum days of on-the-job training, join the Directors Guild with a signatory production company and work your way up the ladder. Some companies allow you to shadow a director, which gives you valuable training.


2. The Independent Route

Learn how to identify or create a low budget, 90-page script which you feel has something controversial to say. Scrape together some money and execute a 4:1 or 6:1 shooting ratio with high production values. Hire a sales agent and sell the film at AFM, Cannes, MIFED or Raindance, and make a profit for your investors. Repeat this process until you are discovered, or are considered a worthy risk for investors. Examples: Woody Allen, Steven Soderburgh (Sex Lies and Videotape), Quentin Tarantino (Reservoir Dogs), Hal Hartlyey (Swoon).


3. Screenplay Option Route

Write or purchase a script/story and sell it, releasing the screen rights only when you are hired as director. This technique is called holding your script hostage. Example: Return from Alcatraz


4. Student/Festival Route

Make a short film or ultra low budget feature and enter festivals, demonstrating your talent, gaining exposure to future clients and agents on the lookout for emerging talent. Hire a publicist to promote yourself,even if it is at the expense of your film. You are aiming to achieve notoriety or celebrity status. Examples: Buffalo 66, Trees Lounge, Blair Witch Project


5. Agency Packaging Route

After associating with celebrity actors or writers from a common agency, convince the agency to represent you as part of a package that they sell directly to production companies with you attached as director. The agency will usually attach name stars to your project as well. Example: Copland


6. Establish Yourself in Commercials

By offering to direct test commercials or pop promos for unknown bands,demonstrate your talent and original ideas,and convince a producer to hire you to direct. Examples: Ridley Scott, Tony Kaye (American History X).


7. Become a Master of the Short Form

Write and/or direct short films which demonstrate your talent. Enter festivals and competitions. When you have gained confidence,select several of your short films and approach either a production company (number1 above) or talent (number 5 above) and convince them to let you direct a long form film (feature). Example: Shane Meadows


8. Start as an Assistant Editor

This has been the classic route to directing used by many directors in the1940s
- 70s.Offer your services for free as an assistant editor:log shots, sync sound, until you are promoted to editor. When you have cut several films and impress with your knowledge of shots, get hired to direct a feature. Examples: David Lean, Francis Ford Coppola, Martin Scorsese.


9. Become a Successful Stage Director

Most stage directors do not realise how well equipped they are to direct film. Blocking, timing, storytelling and working with actors are all essential directing skills that many film directors lack. Why not start a theatre group with a few close friends (like Steppenwolf in Chicago, or Second City in Toronto) and build a reputation for exciting stage shows. Invite reviewers and agents, and wait to be discovered by a producer,or turn a stage show into a movie yourself. Examples: Sam Mendes, Stephen Daldry, Andrew Shea. on services film and video production services film and video production services film and video production services film and video production services film and video production services


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Write Screenplays That Sell - The Ackerman Way
How Not to Write a Screenplay: 101 Common Mistakes Most Screenwriters Make    
How to Write a Selling Screenplay


                                                         Tribeca Extra: SEX DRUGS ROCKNROLL Red Carpet

Here It Is..

THE FOUR WAYS TO BECOME A DIRECTOR


The Martin Scorsese Film Collection (New York, New York / Raging Bull Special Edition / The Last Waltz / Boxcar Bertha)

1) Film Schools
                                                            
They can be very useful. Some schools only teach video/television production and that's fine if you want to go into television although television training can also be a useful starting block to a feature film career. Film schools teach you the basics of editing, camera operation, sound, lighting and screenwriting. They should then allow you to specialize in the field that you are most interested in. Few will teach Directing per se - although most courses will require you to direct at least one short film.

You probably won't really learn a heck of a lot of practical information in classes but you will when you begin to make your first film or video project (which should be a requirement in every school). As much as you will learn here - the old adage that you will "learn more in one day of a professional shoot than the entire time at film school" is somewhat exaggerated but in part true.

Ultimately when you leave film school you will be just another jobless shmuck along with the few thousand people around the world who've also graduated from film schools. The graduation certificate is ultimately not worth a great deal. Producers are not very keen on putting large amounts of money at the disposal of inexperienced graduates no matter how qualified they may be.
Therefore the most important aspect of film school is the opportunity to gain experience. The short you have to make to graduate should not be your only practical experience. Most schools will house a stack of equipment that probably spends most of the year not being used.
Use it! Any good film school will let you use their equipment during down time. Take advantage of the opportunity to make as many short films as you can. While most people will only do the work doled out to them by the school, the students working weekends on their own projects with school equipment and resources are the ones who will probably get work when they graduate. Never again will you have access to equipment at no charge, making anyone that doesn't make use of the opportunity an idiot. If you come out of film school with a kick arse showreeel and experience you'll have a much easier time getting work in the real world.
 (Though don't expect it to be easy - it rarely is).

Also, while at film school, try and get onto as many film sets as possible - as an observer as runner/production assistant. Don't expect to get paid and many production companies will take you on. Chalk it up as valuable experience. If you got into this business to get rich - think again.

2) Just Do It

Some directors have never been to film school. They might have had an idea for short film, written a script, picked up a camcorder and convinced someone to fund its production. By financing their own small projects, taking in as many one-off film seminars as they can and directing memorable films they gain experience. Producing their own films becomes a film school in itself. By sending their projects to film festivals, they may get noticed. Once one of their projects is successful - critically or commercially - they may be able to raise the money to direct a feature film or just continue making short, experimental films if that is what they desire. They may even be able to make a living doing this.
While this approach as been known to work - it's very unreliable (do you feel lucky?) and takes a great deal of work and sacrifice. You'll probably have to hold down another job while trying to make your shorts and forget any kind of romantic relationships. Those weekends are for making movies!

3) Climb Up The Ladder                                             Robert De Niro - Collector Card

Another popular option that can be taken either with or without film school experience is to get into the film industry from another position such as a production assistant, or an apprentice or camera assistant to the director of photography or even an editor. This could be long slog leading eventually up to a directorial position. For example starting out as a production assistant, moving to camera assistant, moving to cameraman/DOP, and then finally to director.

A film school graduate could probably jump in higher on the ladder as an assistant director or camera assistant on lower budget productions. This climb up the proverbial ladder can sometimes take years, sometimes less. Many directors in South Africa were directors of photography before they became directors (then again many of them work largely in commercials which concentrates on the image and less on plot and characters).

The problem with the Ladder option is of course that you may spend a large portion of your life doing a job which you may not like in the hope that you will be allowed to direct. If the right people see you as hugely talented you may be given the opportunity to leap across that ladder at a rapid pace. Then again you might not. You might be seen to be so good a lighting cameraman, that no-one wants to hire you as anything else.

4) Be Very Lucky

Pulp Fiction Collage w/ InscriptionAla Quentin Tarintino Write some scripts, work in a video store and convince a well known actor who raises the financing that you can direct. Then do it. If you happen to know the right person, have an incredibly magnetic personality, are very wealthy or are adept at hypnosis then you may be able to convince someone to fund a movie for you to direct. This is not for the faint hearted.
Nevertheless, even if you take any of the other routes above pray that luck is on your side - you'll still need it.

CONCLUSION

The reality is that it is very difficult to become a director - no matter which route you may take. It also relies on a great deal of luck as well as chutzpah (and yes, you might need some talent too).
If you want to be a film director do it only if it is in your blood - the journey is long, hard and often lonely. Can you handle rejection? No? Then plumbing is a much better option.

And remember - one of the best ways to learn about directing is simply to watch a lot of films and take note how they are constructed.


The author of this article is filmmaker Luiz De Barros
Luiz runs the prestigious South African Independent Film Site


501 Movie Directors: A Comprehensive Guide to the Greatest Filmmakers                                  Film Director's Intuition: Script Analysis and Rehearsal Techniques                                  Tribeca Extra: WILD WHITES Director Interview

Four Ways To Become A Director..

Yeah , But..How Do I Become A Director ?!....  
There is no pat answer to this question. The easiest response is that you can become a film director by simply picking up the nearest camcorder and starting to direct. Voila, you're a director! Sounds simple but it's probably not the answer you were looking for. You probably mean, "how do I become a professional, paid film director".


BUT WHAT DOES A DIRECTOR ACTUALLY DO?

Many people new to filmmaking are not really sure what a director does. Strictly speaking the director is the man or woman responsible for the way the film looks, sounds, moves as well as how the actors perform. He or she is the person in charge on set. The director makes decisions on almost every aspect of the making of the film - from approving costumes, auditioning actors, choosing camera angles, deciding on mood, atmosphere, style of performances - almost everything creative that goes into a film. This does not mean that the director does all of this by himself. He usually has heads of department (such as camera, lighting, costume, art, etc...) that do most of the actual work - but they do so according to the director's wishes.

The director also makes creative decisions together in collaboration with his or her heads of department. They themselves are experts in their field and incorporating their advice and creative input is an important part of being a good director. The director also often works with the screenwriter at the beginning of the project as well with the editor and music composer towards the end of the process. He is often involved in the project from the beginning right to the end. Ultimately the director usually answers to the producer, the studio or the financiers.

In many cases however this definition can be less true. Sometimes the director is also the producer. Sometimes he is also the screenwriter. Some directors are not very interested in camera angles, preferring to concentrate on actors' performance, and allow their Director of Photography to make camera and lighting decisions. Others pretty much ignore their actors and focus purely on the look and images of the film.

Independent directors often have almost complete control of the film - usually if it is a project they have initiated themselves. As budgets increase financiers and studios become more rigid in restraining directors in numerous ways. While most independent directors decide on and approve the edit of their film, studio directors are often at the mercy of studio executives or producers when deciding on the final cut.

It's a profession that requires a good feel for images, music and performance as well as understanding (although not necessarily being able to do) various technical aspects of the production process. A director should also be able to communicate well with people and perhaps most importantly be able to see both the small details of the project as well as maintaining an overview of the bigger picture. It may be corny, but true - the director requires "vision". In theory the director should already have largely pieced the pieces of the puzzle together in his head before the film starts and then oversee that the pieces are correctly aligned during the making of the project. While many ridicule the concept of the director as being the "author" of a film because of film's inherently collaborative nature - the director especially in smaller, self written, independent films is the closest person one can describe as an author of a film. This is perhaps less true to some extent in big budget productions.

Directors make a living in two ways. They either freelance, flitting from production to production being hired by various producers and/or production companies, or they can join (or form) a production company and work through this same company on projects which it has initiated or been hired to produce. The second option is usually the most preferable because it offers more stability.



Why You Should Take Filmmaking Lessons

        Filmmaking For Dummies                         Digital Filmmaking 101: An Essential Guide to Producing Low-Budget Movies                          Filmmaking for Teens: Pulling Off Your Shorts

If you want to become the next great Hollywood filmmaker such as Steven Spielberg or George Lucas, you might want to look into taking some filmmaking lessons. Taking lessons will help you a great deal as you learn the ins and outs of the movie industry. You will find there are many businesses and schools that can help you out.


There are many filmmaking classes and courses available throughout the country at various colleges and universities. There are also some film-specific schools around. You should be able to find quite a few by conducting an internet search for 'filmmaking schools.' Online schools are becoming popular as you can learn at your own pace.


You can take filmmaking lessons in person individually as well as in a class setting. You can also take online filmmaking classes and courses that teach you with a series of videos. If you're serious about becoming a filmmaker you'll need to take several courses. These will deal with screenwriting, directing, producing, casting, cinematography, and editing etc.


Many movies are made with the help of computer-generated effects and animation these days, so you may need to spend some money on special types of computer software. These may help you out a great deal when it comes to creating special effects.


The courses generally require you to combine several different careers all into one. Independent filmmakers need to know each and every aspect and skill of making a movie. This will prepare them in case they need to make one from scratch all by themselves.


The cost of taking filmmaking lessons will vary. It really depends on what type of lessons you're taking, personal or over the internet. Personal lessons will generally cost you more. You should do some research on any company or school who is offering to teach you to make sure they're reputable and qualified.

The Master Course In Film making

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Naked Filmmaking: How To Make A Feature-Length Film - Without A Crew - For $10,000 Or Less

how to write a script.


Below is a short and concise - but hopefully useful outline on how to write a script. It is by no means comprehensive and is a mish mash of various teachers' and theorists' ideas and work. See this as a simple crash course. Hope it helps. Here we go...

Writing a script (especially a feature length one) is not as easy as many seem to believe it is. Compared to the novel or traditional prose, the script is a unique animal. Ultimately most see a script as not a thing in itself but rather like an architect's plan for a building. In the same way that a building's plans are not the building itself - the script is ultimately an aspiration towards making a film. However increasingly scriptwriting is being considered by some as an art unto itself and one that is often read and appreciated regardless of whether it is produced or not.

There are a considerable amount of rules and conventions you are expected to follow when writing a script. Some are annoying and some are downright stupid. But if you want to have your script read you should try and follow as many of these conventions as possible. Script readers, commissioning editors and producers who have an intimidating pile of scripts on their desk tend to first throw "unconventionally" formatted and styled scripts straight into the dustbin without even reading them. To them this is a time saving way of weeding out the amateurs from the professionals or serious writers. Never make it obvious you're new to the game - even if you are.

Many of these conventions are largely based on Classic Hollywood Realism - the style of the vast majority of American films. But even if your script is to be the ultimate surreal, Dadaist, art-house experience, conventional wisdom tell us that it's nevertheless useful to learn these "rules" anyway. The logic is that you've got to know the rules before you can subvert them.

THE PLOT
The first thing to do is to work out what your script is going to be about. This is your business so figure it out yourself. (Although bear in mind what is written below because it does impact in the type or idea you will want to develop). Then you need to create a plot - i.e. basically what happens in your story and in what order.

The traditional Hollywood script plot structure is often called the three-act structure. Another way of looking at it is what I call the "balance-imbalance-balance" concept. These concepts work pretty much the same - focusing primarily on a central character. The Balance/Imbalance/Balance structure works in the following way. (We'll call our central character "X").

1 - Balance: This is the initial state of your main character: X is a content dog trainer living with her dog Shoop. She avoids men because of previous affairs gone sour.

2 - Imbalance: A challenge or obstacle is foisted onto our hero which she undertakes to do something about. This changes her life: Shoop is stolen by a rival dog training company. Lonely and her spirits low, X spends her time searching for Shoop. She begins to lose customers as a result. Along the way she meets a helpful, sensitive policeman with buns of steel who embarks on the dog searching journey with her. Eventually she and Mr Buns of Steel track down Shoop and rescue the canine.

3 - Balance: Things are restored back to order but with something gained: Having rescued the dog, X returns to her life of contented dog training now with the addition of a well hung policeman in her bed. She has also overcome her fear of taking romantic risks. Together with the help of her beau her business has taken off like never before. Our hero has learnt something and gained from the experience. In other words, she has developed.


The most dramatic elements occur in the "imbalance" section. The challenge and what our hero does to overcome it is the "meat on the bones" of our story.

If I were to ask what X's primary challenge is, you might say that it is to find her dog. I might disagree and say that her primary goal is actually to overcome her loneliness and fear of men. In this way scripts can have different levels of meaning.

X's story could be a comedy, a serious drama and even a feminist comment on the way women are expected to conform to patriarchal society in which life without a man is seen as meaningless. It's your choice.

Now how does the plot become a script? Follow the easy steps below.

STEP ONE
Clearly write out your concept in a couple of lines: eg: "This movie is about "X, a happy dog trainer whose life is thrown into disarray when her faithful doggy companion Shoop is abducted by a rival dog training company." This sets out what your story is about as well as who your primary characters are. You should also try and figure out if this will be a comedy, a drama or horror story. This is called the "genre" of the film. (Producers need to know this or they get very confused.) However today we see more and more mixing of genres in the same film. No dialogue should be added until STEP SEVEN

STEP TWO
Write a paragraph outlining the story in a little more detail - this time adding in a few more characters and important events. Get a stronger feeling for how the thing will play out. We find out X has actually been rather lonely, we learn that there's a hot policeman in there too and there's a climatic shootout towards the end when Shoop is rescued. One could call this paragraph a short synopsis of your story.

STEP THREE
Write a longer outline of your plot. Depending on you, this can be anything from two to twenty pages. (You can also break this step into more steps and write increasingly longer outlines before proceeding to Step Four.). This pretty much establishes the basics of your plot and many of the twists and turns that may take place. Some also call this the "beats" of your script. You can add in stuff about the bad guys, who they are and their motivation for their actions.

STEP FOUR
Take your long outline and begin to break it up into one-or-two line paragraphs. Each paragraph should be a particular unique event. Eg:

What once was:

"X is woken up in the morning by Shoop's long tongue in her face. Later X drives to her dog-training school with Shoop panting in the back."

Becomes:

Paragraph one: X is woken up in the morning by Shoop's long tongue licking her face.

Paragraph two. X drives to her dog training school with Shoop panting in the back.


STEP FIVE
Fill in more paragraphs to make the story flow well and add any other paragraphs needed to fill out the story and expand elements that need it. The paragraphs should include more detailed actions on how things happen.

STEP SIX
Turn these paragraphs into scenes. The concept of a scene is very difficult to explain and almost needs to be intuitively understood. I've never seen an adequate explanation or definition to-date. It helps a great deal to read as many scripts as possible to get a feeling for this. Nevertheless, roughly, a scene is an event that happens in a unique place and time. E.g. The paragraph description:

Paragraph Sixty Five X arrives at the factory and after looking around discovers Shoop's dog leash in the bathroom.


Could be broken down into:

EXT. ABANDONED FACTORY. DAY X looks up at the front of the abandoned factory. A sign atop reads "NUWARE TILES". X walks up to the front door and opens it.

INT. ABANDONED FACTORY FLOOR. DAY Walking through the dark factory building it becomes clear that there is no-one here anymore. Rubble and trash are strewn all over the floor.

INT. ABANDONED FACTORY TOILET. DAY X opens the door to a filthy toilet and looks in. About to walk away she sees something. A dog's leash. Bending down she picks it up and realises that it is Shoop's leash.


INT/EXT: This refers to the location of the scene. If it is inside it is INT (for interior); if it is set outside it is EXT (for exterior). This should be followed by the location e.g. ABANDONED WAREHOUSE.

DAY/NIGHT: This refers to wether the scene occurs in the day or night. This follows the location.

STEP SEVEN
Start filling in dialogue as well as more detail under each scene. You should have a first draft completed by the end of this process.

STEP EIGHT, NINE, TEN, ELEVEN etc... There's a corny but valuable saying about writing that goes: "Writing is not about writing - but about re-writing". The first draft will almost always be shit. It's in the refining, re-writing, re-plotting and fine-tuning that great scripts get made. Congratulations - you've written a script! Now wasn't that fun?

Becoming A Producer


Becoming A Producer

"Producers are assholes... They know all the tricks of the trade but they don't know the trade itself... They don't believe in anything"
James Woods

"Collaboration, that's the word producers use. That means, don't forget to kiss ass from beginning to end."
Sam Shepard
You're sitting in a row of famous people. One billion households worldwide are watching you trying not to care. Jack Nicholson gives you a wink. Your voluptuous B-list partner squeezes your hand. Tom Cruise opens the envelope, cracks a gag about pre-nuptial agreements and intones: "And the Best Picture goes to..." A low voice whispers in your ear: 'Do you have a photocard with your pass, madam/sir?' You don't. You swear at the conductor. You're asked to pay a £10 fine. The moral of this story is blindingly obvious: most producers don't get winked at by Jack Nicholson. In fact, most producers don't get anywhere near the Oscars.

What is the difference between a would-be movie mogul and a bona fide movie mogul? Girth. Clout. Films. And money. Lots of money.

WHAT IS A PRODUCER?
The reason why it's the producer who goes up to the podium to collect the Best Picture Oscar and not the director is because it's the producer who really authors a film. The producer raises the money that pays for the film to be made, and is responsible for anything affecting the budget of the film. The producer hires the director and the crew, manages the film through production and secures distribution for it when it is finished. In short, most of the time, it's the producer who does the work to make a film happen.

SO WHAT'S AN EXECUTIVE PRODUCER, THEN?
They're the people who never get famous. Either faceless studio executives, bankers, sales agents, film channels. They have usually invested cash in the film, although the title is sometimes given to a project mentor or initiator, who then has very little to do with the project. If they are the financiers, then the buck stops with them. They put in the money, so very often, what they say, goes. Producers go to financiers for money. And as Tony 'Scarface' Montana knew only too well: "First you getta da money. Then you getta tha' power".

...AND A CO-PRODUCER, AN ASSOCIATE PRODUCER, A LINE PRODUCER..?
A co-producer may have helped in the development of the script, be a partner at the Producer's company or raised one section of the finance but not have enough responsibility to make final decisions. An Associate Producer is similar but has less responsibilities. It's often, but not always, a token title in exchange for a contribution to the genesis of the film. A Line Producer is like a TV Production Manager, they get very hands on with the budget and schedule and make sure the numbers crunch in the way a floor manager or foreman might on a factory production line.


WAYS IN...

1) MAKE YOUR OWN SHORT FILMS
One way into the profession is to produce your own short films. If you want to go to school to learn, then the National Film and Television School has an excellent Producer's Short Course. But competition is incredibly fierce.

2) CLIMB THE PRODUCTION LADDER
Many producers have worked their way up through the Production Departments of films, from Running to Production Assisting, then on to Production Co-ordinating and Line Producing. Others get into producing via development jobs. The advantage of doing it this way is that these are the personnel that you will have to manage and depend on when you eventually produce a film.


ON THE JOB

1) WHERE DO YOU FIND MATERIAL?
Good producers are constantly on the look-out for material. Scripts, books, plays, news items, anything and everything these days can be turned into a movie.
For every film they get made, a good producer will have up to ten other scripts "in development". Some go for a wide spread of projects, others prefer to concentrate on one type of film that they can make their own. The advantages of having a slate of projects is obvious. It means you do not have all your fragile-skinned eggs in one basket. Remember: the development life of most scripts is several years.

2) HOW DO YOU OPTION SCRIPTS?
A script begins its working life once it's been optioned. The producer buys an option on the script which gives him or her the exclusive right to develop it. It's then up to them to raise the cash before the option runs out. Options last anything from 2 to 7 years.
If you want to adapt a novel, you will pay one fee to the author of the book and another to the screenwriter. If no one wants to make your script within the time limit of your option, then you could loose all your cash unless you can persuade the author to extend. It's a high-risk operation.

3) CHOOSING THE RIGHT SCRIPT
A good script is vital if you want good, high profile actors and the investment that comes with them. If you haven't got the money/experience for stars, your script will be all you'll have.
But relax. The good thing about there being so much shit about is that, people will want to talk to you if you have something fresh and original. Crucially, you really have to love this script: you will be living with it for a long time and you have to convince others of its worth.

Four Weddings and a Funeral producer Tim Bevan once said he applies three criteria to choosing a script. 1) Does the script create its own world? 2) Could it be better serviced by TV or radio or as a novel? If so, forget it. 3) Is it something I haven't seen before?

How can you tell a good script? It's a world of skill and pain. You can buy books on script-writing theory and technique. The most well known is Robert McKee's excellent Story but McKee is only one of a number schools and not all writers subscribe to his belief in story coming above all else. Most script savvy comes from experience. You can make a start by reading a lot of scripts, both of films which have done well and of films which haven't. You should start to get a sense of the differences.
Busy producers or those with backing hire Development Executives (£10,000 - £40,000 depending on the quality) who do this for them. Otherwise you could hire a SCRIPT READER to give you feedback (typically £30 per script).

4) CHOOSING THE WRONG SCRIPT
If your closest family reads the script you've forked out a fortune to option and can only give you feedback like 'I like the font', it might be time to wake up to the bitter whiff of a turd in your in-tray. Once you've recognised what you have, it's decision time. Abandon the project and concentrate on something that doesn't make peoples' noses turn up. Or see if you can polish it.

5) WORKING WITH WRITERS
If you commission a script from a writer you will have to know what you want. Comments like 'I think there should be more shagging' will only be welcomed as a valid desire to satisfy your target audience and recoup your investors money - provided you make equally valid comments about structure, pace, character and plot.

Apart from whatever cash you can give them, it's a good idea to remember that writers spend long amounts of time on their own, obsessing over their precious creations. As with anyone, encouragement goes a long way. Helping with their research, putting them in touch with people you know who might help and buying them meals will go even further.

6) HOW DO YOU GET A REPUTATION?
'Nobody knows anything' is the famous adage that opens William Goldman's famous book Adventures in the Screen Trade. Only one film in ten turns a real profit. Every time the industry settles in to a pattern thinking it knows how to makes hits, another film comes along which breaks all the rules Blair Witch Project, obvious case in point.

You can turn this anomaly-phenomenon to your advantage - but you must be able to persuade/browbeat investors into thinking that your project is different and hassle/cajole distributors - who market the film once it's in the cinema - into handling your film with the care and attention it deserves.

If you've already had a hit, people will listen to you. That's because they'll think you 'know something' and you can do it again. This is your 'reputation'. And in an industry run on rumours, half-rumours and slanderous gossip, your reputation is everything. Being able to talk about films, understand and appreciate how they fit into the broader culture is a bonus - but is not considered vital.

HOW DO YOU LOSE A REPUTATION?
By bad-mouthing other people - it's a small business and it will get back to them. By crying at the Oscars (if you are a man). By suing someone powerful and losing. By losing a lot of Other People's Money. By bankrupting a studio.

WHAT'S IN YOUR BAG?
· Trade magazines. Variety and Screen International will tell you what film's taken what at the box office, Screen Finance will give updates on where to look for the latest slush fund.
· Don't forget a script of your latest movie; one you are trying to get off the ground - you never know who you'll bump into at the club/ golf course/ dentists.
· Palm Pilot, mobile phone and credit cards obviously.
· Cuban cigar and 'I have a big cock' sticker optional.

DO PRODUCERS ACTUALLY MAKE MONEY?
A producer's bank balance depends upon a producer's ability to make films that sell and his or her having a stake in the profits. You can only really get a significant stake or 'points' as they are called if you've had a hit before. Most of the time, producers are not rich people. If you're getting into the business and want some security, you'd probably be better of in a salaried position with a film company. If money is your motivation, try IT.

WHAT CAN YOU DO WHEN YOU'RE NOT PRODUCING FILMS?
Good question. There is a belief in the UK that some films are rushed into production because their producers need the cash flow. Many producers have jobs in a related field, making TV programmes or corporate videos. The key is to earn enough money to live on, and to be able to buy and develop material to produce whilst you're waiting for people to come back to you.

WHERE SHOULD YOU HANG OUT?
The Ivy, if you can get a table. Media clubs like Soho House (Tom Cruise attends but so do an alarming amount of berks in advertising), The Groucho Club (clientele a little bit older, more popular with the TV world), Blacks (cosy and relaxed), The Green Room (like the best sixth form common room in the world). The clubs are members only. So make friends with someone or get yourself on the waiting list. You have to be recommended by a current member.

PRODUCERS ORGANISATIONS
Like any business, sometimes you can learn the most from your peers. The New Producer's Alliance is dedicated to helping new producers do just that. They provide opportunities for the exchange of information and welcome all up-and-coming producers, even those who have yet to make a movie. Their monthly seminars and networking sessions form the basis of a very effective unofficial film school. They have a monthly newsletter New Producer. Call the NPA for more information and membership rates on 0207 580 2480.

PACT - the Producer's Alliance for Cinema and Television is a larger, more 'senior' organisation, also involved with political lobbying and industry regulation and its members tend to be more established producers.

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